Questra.

Redefining the
Classroom Experience

From a small experiment to a global educational movement, we're empowering educators to turn learning into a thrilling adventure.

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Since 2024

We believe every student is an explorer.

EscapeRoom was born out of a simple observation: students are most engaged when they are solving puzzles, working together, and overcoming challenges.

Our mission is to help teachers transform standard curriculums into immersive narratives. By gamifying the classroom, we aren't just teaching facts; we're fostering critical thinking, collaboration, and a lifelong love for discovery.

Our Team
0
Total Plays
0
Active Users
255
Total Plays
7
Teachers
64
Students
10
Schools
7
Rooms
18
Levels
69.7%
Avg Score
17,227
XP Awarded
Meet the Team

People Behind the Magic

Alex Benhmida

Alex Benhmida

Founder & CEO

Sarah Chen

Sarah Chen

Head of Product

Marcus Johnson

Marcus Johnson

Lead Developer

Emily Watson

Emily Watson

Education Director

Testimonials

Trusted by Educators

"

EscapeRoom has completely transformed my 10th-grade history class. My students no longer just memorize dates; they feel like they are living through the era to unlock their way out. The engagement is through the roof!

Sarah Jenkins

Sarah Jenkins

History Educator, West High

"

The real-time analytics allow me to see exactly where my students are struggling. It's not just a game; it's a precision tool for personalized learning that our entire department now uses daily.

David Chen

David Chen

Curriculum Lead, STEM Institute

Become Part of the Story

Unlock the potential of your classroom today and see the results for yourself.

Join as a Teacher